import turtle
from turtle import Turtle, Screen
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("My Snake Game")
turtle.hideturtle()
all_segment = []
starting_point = [(0,0),(-20,0),(-40,0)]
for segment in range(3) :
new_segment = Turtle("square")
new_segment.color("white")
new_segment.goto(starting_point[segment])
screen.exitonclick()
import turtle
import time
from turtle import Turtle, Screen
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("My Snake Game")
screen.tracer(0)
turtle.hideturtle()
turtle.speed(1)
all_segment = []
starting_point = [(0,0),(-20,0),(-40,0)]
for segment in range(3) :
new_segment = Turtle("square")
new_segment.color("white")
new_segment.penup()
new_segment.goto(starting_point[segment])
all_segment.append(new_segment)
game_is_on = True
while game_is_on :
screen.update()
time.sleep(0.1)
for seg_num in range(len(all_segment)-1,0,-1) :
new_x = all_segment[seg_num - 1].xcor()
new_y = all_segment[seg_num - 1].ycor()
all_segment[seg_num].goto(new_x,new_y)
all_segment[0].forward(10)
all_segment[0].left(90)
screen.exitonclick()
메인 파일
import turtle
import time
from turtle import Turtle, Screen
from snake import Snake
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("My Snake Game")
screen.tracer(0)
turtle.hideturtle()
turtle.speed(1)
snake = Snake()
game_is_on = True
while game_is_on :
screen.update()
time.sleep(0.1)
snake.move_snake()
screen.exitonclick()
뱀과 관련된 객체
from turtle import Turtle
STARTING_POINT = [(0, 0), (-20, 0), (-40, 0)]
MOVE_DISTANCE = 20
class Snake() :
def __init__(self):
self.all_segment=[]
self.create_snake()
def create_snake(self):
for segment in range(3):
new_segment = Turtle("square")
new_segment.color("white")
new_segment.penup()
new_segment.goto(STARTING_POINT[segment])
self.all_segment.append(new_segment)
def move_snake(self):
for seg_num in range(len(self.all_segment) - 1, 0, -1):
new_x = self.all_segment[seg_num - 1].xcor()
new_y = self.all_segment[seg_num - 1].ycor()
self.all_segment[seg_num].goto(new_x, new_y)
self.all_segment[0].forward(MOVE_DISTANCE)
import turtle
import time
from turtle import Turtle, Screen
from snake import Snake
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("My Snake Game")
screen.tracer(0)
turtle.hideturtle()
turtle.speed(1)
snake = Snake()
screen.listen()
screen.onkey(fun=snake.move_up, key="Up")
screen.onkey(fun=snake.move_down, key="Down")
screen.onkey(fun=snake.move_left, key="Left")
screen.onkey(fun=snake.move_right, key="Right")
game_is_on = True
while game_is_on :
screen.update()
time.sleep(0.1)
snake.move_snake()
screen.exitonclick()
from turtle import Turtle
STARTING_POINT = [(0, 0), (-20, 0), (-40, 0)]
MOVE_DISTANCE = 20
UP = 90
DOWN = 270
LEFT = 180
RIGHT = 0
class Snake() :
def __init__(self):
self.all_segment=[]
self.create_snake()
self.head = self.all_segment[0]
def create_snake(self):
for segment in range(3):
new_segment = Turtle("square")
new_segment.color("white")
new_segment.penup()
new_segment.goto(STARTING_POINT[segment])
self.all_segment.append(new_segment)
def move_snake(self):
for seg_num in range(len(self.all_segment) - 1, 0, -1):
new_x = self.all_segment[seg_num - 1].xcor()
new_y = self.all_segment[seg_num - 1].ycor()
self.all_segment[seg_num].goto(new_x, new_y)
self.head.forward(MOVE_DISTANCE)
def move_up(self):
if self.head.heading() != DOWN :
self.head.setheading(UP)
def move_down(self):
if self.head.heading() != UP :
self.head.setheading(DOWN)
def move_left(self):
if self.head.heading() != RIGHT :
self.head.setheading(LEFT)
def move_right(self):
if self.head.heading() != LEFT :
self.head.setheading(RIGHT)